Gibson’s suit against Activision for patent infringement would be laughable if it wasn’t such a crystal clear example of how the patent process is being abused.

Briefly, Gibson says that Activision stole its patented idea that lets guitar players inject their licks and chops into some larger score as part of a virtual reality program. Back in the mid 90s, I actually had a program on an old Mac that let me do something like this with my old guitar (a Martin, not a Gibson); I don’t remember the name of the app, but it was fun even though the pre-mixed music was pretty hokey.

But really; Guitar Heroes as a VR concert? Yes, I’ve seen folks pretend they are Slash, The Edge, or Keith Richards while in the throes of Guitar Heroes. In fact, I could probably embarrass (but won’t) at least one of my PC-Doctor colleagues who does a great Pete Townsend impression.
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But here’s the point: Not one of them has actually played a power chord or plucked a note. Why? Because the Gibsonesque guitar (that Activision licenses from Gibson, oh by the way) is a game controller, not a musical instrument. At the risk of bursting a few bubbles, the people playing Guitar Hero aren’t playing music at all.

Here’s hoping that cooler heads will prevail and this patent harassment is stopped sooner rather than later.